Thursday, March 29, 2007

More Blue Sky work

In addition to painting color keys, the color artists at Blue Sky get to work with the materials artists in placing textures on all of the computer models. It is a really exciting part of out work because we are able to work with the character designers and fur and materials departments, to ultimately make the characters and objects in the film look convincing.
Here are some examples of the paintings we do for the materials artists.
I did this series of rough color sketches based off of Peter De Seve's designs. It was very exciting working with Peter on these. I feel like I learned a lot about from painting directly over his designs.
Once we arrived at the the color pattern, I put together a call out sheet for the fur and materials artists. In this sheet or in some cases sheets, I gather as much relevant reference as I can find to help the other artists who apply the fur and texture. I also will occasionally write notes and make additionally paintings to illustrate ideas and details that might not be seen in the first painting. I'm very fortunate to be able to work with a group as skilled as the artist in fur and materials. They never cease to amaze me with their speed, consistency and skill. It is always a thrill to see them plus our designs.
This is a still frame from the film, showing how the Diving Bird ultimately looked in the film.
These two paintings are examples of the paint details that we do in addition to the call out sheets. While, the are not necessarily the most exciting paintings to look at, with their simple lighting pattern and grey backgrounds, they are very important for the production.

15 comments:

tygriffin said...

Really nice stuff to see. :) Shares some similarities in the use of callouts and references (or inspiration images) like we use at work for product design and development (toys, collectibles and novelty stuff).

t

lelisblogspot said...

Really, Mackenzie, that is a great work!

Noah Klocek said...

Beautiful paintings, great texture and lighting control.

Goro said...

an this is amazing! Love to see the development of the character!
Awesome!

Roland Mechael said...

beautiful! thanks for sharing the process!

Joshua James said...

Grandnessnessness!

Another reason for my suicide.. 'sigh'

-JtJ

Jeff said...

Amazing work Bob!

geraldraws said...

Terrific ! and once again, what you post here is a billion more interesting than what we usually find in bonus dvd (Hopefully, we can see Peter in dvd of Ice Age 1 and 2 ;-). Thank you for sharing so precious backstage process so we can understand more your daily life at Bluesky. That's worth a try. Great job Giant Bob !

Chris Ocampo said...

your blog is awesome. full of insight on process. great color, design, ideas, execution.

JC said...

hey bob...
great catching up with you in NY. that was pretty fun. Alice is really nice. hope she's feeling better.

i love these Ice Age2 pics.

Fondos y Arte said...

Amazing models! It´s nice to see great work from other artists!

we invite you to see our blog and are eager to receive your comments!

:)

Hethe Srodawa said...

These material concepts are incredible. Incredible!

Nigel Li said...

Hey bob, these are great. Really helps me out when determining what materials and research goes into a characters finished look in 3d. Come back to teach at sjsu!

-nigel

C.G. Leow said...

These are beautiful! It's always fun to see the production notes for a feature.

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